Who buys this
Small game studios and solo developers whose designers hand-write every side quest.
Where to start in Lovable
Paste this into Lovable as the opening prompt. It sets up one screen and one job, which is easier to grow from.
Build a quest generation tool for game designers. The designer defines a world: factions, locations, named NPCs, tone. The app generates branching quests with objectives, dialogue lines, rewards and fail states, shown as an editable node graph. Every quest validates against the world data so it never invents a location that does not exist. Export to JSON and to a Unity-friendly format.
What you will need to wire up
- Lovable AI Gateway
- Lovable Cloud (Postgres)
- JSON-экспорт
- Stripe
Build order
- Model the world first. Tables for factions, locations, NPCs and items come before any generation. The model is only allowed to reference rows that exist, and that single rule removes most of the nonsense.
- Generate a graph, not prose. Ask for structured nodes with typed edges: start, objective, branch, reward, failure. Prose is easy to produce and useless to import; a graph drops straight into an engine.
- Make the designer the editor. Every generated node needs inline editing and a regenerate button for that node alone. Designers accept a tool that drafts, they reject one that overwrites their work.
- Ship the export early. A studio evaluates the tool by pasting output into their build. If export lands late, the trial ends before anyone sees the value.
Where this usually breaks
- Branches collapse into the same ending, so the quest looks branching but plays linear. Force distinct rewards and consequences per branch in the schema.
- Tone drifts away from the game's voice after a few generations. Keep a short style card with real lines from the shipped game and send it with every request.
How it makes money
- Per-seat studio licence. Design teams are small, so price per designer rather than per generation.
- Project pack. A fixed fee for one title matches how studios budget production.
Build this on Lovable
The prompt above is ready to paste. Open Lovable, drop it in and get a first working version in minutes. Free plan, no card, 5 credits a day.
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